Immortals of Aveum Cost $125 Million, Branded a 'Truly Awful Idea'

Immortals of Aveum Cost $125 Million, Branded a 'Truly Awful Idea'

Immortals of Aveum Cost $125 Million, Branded a 'Truly Awful Idea' Ex-employee pulls no punches Ascendant Studios' debut game was Immortals of Aveum, a single-player, magic-based first-person shooter with semi-open environments and high production values. Published by EA Originals, it launched last summer to a somewhat mixed reception, and reportedly didn't sell. As a result, the developer let go of practically half its employees. Now, an anonymous source has offered their thoughts on what happened. Speaking to IGN as part …